Anime Studio Pro 5 (Program Details)

Soft Skills

COURSE OUTLINE
Introduction

Introduction / Pro vs. Standard / Scope
New in Anime Studio Pro
Keyboard Conventions

Animation Process & What We Ignore

This Series Versus Animation Process

Interface

General Layout
Tools Palette
Layer Palette
Camera Palette
Timeline
Style Palette
Preferences

Drawing Tools

Drawing or Importing
Getting Started
Organic Shapes pt. 1
Organic Shapes pt. 2
Welding & Simplifying
Compound Shapes
Shape Order / Single Layer
Hiding Edges / Overlaps
Working with Brushes pt. 1
Working with Brushes pt. 2
Styles Working/Saving pt. 1
Styles Working/Saving pt. 2
Masking & Hiding Shapes
3D Building pt. 1
3D Building pt. 2

Bones

How Are They Used?
Important Requirements
Automatic Binding
Layer Binding
Constraint Angles pt. 1
Constraint Angles pt. 2
Constraint Control Bones
Bone Locking
Bone Dynamics pt. 1
Bone Dynamics pt. 2

Rigging

Best Methods
Layers for Objects
Rigging Parts / Parenting
Bone Influences

Animation

How Complex?
Switch Layer Essentials
Keyframes
Basic Motion pt. 1
Basic Motion pt. 2
Layer Animation pt. 1
Layer Animation pt. 2
Layer Animation pt. 3
Lip Sync pt. 1
Lip Sync pt. 2
Papagayo Lip Sync pt. 1
Papagayo Lip Sync pt. 2
Graph Editor Curves
Cycling pt. 1
Cycling pt. 2
Actions Non-linear pt. 1
Actions Non-linear pt. 2
Actions Depth Sorting pt. 1
Actions Depth Sorting pt. 2
Actions Head Turn pt. 1
Actions Head Turn pt. 2
Actions Head Turn pt. 3
Frame-by-Frame

Special Effects

Intro
Using Imported 3D pt. 1
Using Imported 3D pt. 2
Using Imported 3D pt. 3
Particles pt. 1
Particles pt. 2
Advanced Particles pt. 1
Advanced Particles pt. 2
Advanced Particles pt. 3
Advanced Particles pt. 4
Advanced Particles pt. 5
Shadows Created
Shadows Automatic Tricks
Camera Movement pt. 1
Camera Movement pt. 2
Camera Movement pt. 3
Advanced Masking pt. 1
Advanced Masking pt. 2

Animation Rendering

Best Methods
Final File Preparation pt. 1
Final File Preparation pt. 2
Final File Preparation pt. 3

Special Project - Frog

Project Scope
Character Development
Characterizations
Master Characters & Styles
Eye Construction pt. 1
Eye Construction pt. 2
Eye Construction pt. 3
Body Build Shapes pt. 1
Body Build Shapes pt. 2
Body Build Shapes pt. 3
Leg Build & Bone pt. 1
Leg Build & Bone pt. 2
Leg Build & Bone pt. 3
Leg Build & Bone pt. 4
Master Actions pt. 1
Master Actions pt. 2
Master Actions pt. 3
Master Actions pt. 4
Traffic Motion Blur pt. 1
Traffic Motion Blur pt. 2
Vehicle Replication
Scene Build pt. 1
Scene Build pt. 2
Scene Build pt. 3
Scene Build pt. 4
Scene Build pt. 5
Scene Build pt. 6

Special Project - Airline

Airline Travel
Scene Build Details
Styles & Motion
Vibration & Render

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